Estimate a Pal’s unmodified HP, attack and defense in Palworld 1.0 from its level, species scaling values and Potential bonuses. The calculator shows its community-documented formula and keeps passives and other build modifiers out of the result so you can compare a clean baseline.
Method reviewed by Badar Ashfaq. This is a community-derived planning calculation, not a live Pocketpair data feed; its checks are recorded in the testing register.
Pal inputs
Estimated unmodified stats
- HP
- —
- Attack
- —
- Defense
- —
Community-derived planning formula for Palworld 1.0. Outputs exclude passives, souls, condensation, Trust, food, partner skills and world settings.
What this Palworld stats calculator does
This is a base-stat planning calculator, not a database of every Pal and not an exact reconstruction of the final number shown after every in-game modifier. Enter the species scaling values for HP, attack and defense, choose a level from 1 to 80, and add the Pal’s Potential percentage for each stat. The result is useful for comparing two candidates on the same transparent basis.
Community-documented formulas
The calculator uses these community-derived formulas:
- HP = 500 + (5 × level) + (HP scaling × 0.5 × level × (1 + HP Potential))
- Attack = 100 + (attack scaling × 0.075 × level × (1 + attack Potential))
- Defense = 50 + (defense scaling × 0.075 × level × (1 + defense Potential))
Potential is entered as a percentage. For example, 20% becomes 0.20 in the calculation. The tool rounds the displayed result to the nearest whole number while calculating with the full value internally.
Worked example
Suppose a level-50 Pal has an HP scaling value of 120 and 20% HP Potential. The HP estimate is 500 + 250 + (120 × 0.5 × 50 × 1.20), which equals 4,350 before passives, Pal Souls, condensation, Trust, food or other modifiers. Use the “Load example” button to test the same type of calculation for all three stats.
Where to find the inputs
The level comes from the Pal’s in-game details. Species scaling values are underlying species data documented by community references such as the Palworld Wiki; they are not the same as the large final stat numbers on the status screen. Potential represents the individual stat-quality bonus commonly discussed in breeding and IV tools. Enter 0 if you do not know it, then treat the result as a neutral baseline rather than an appraisal of that exact Pal.
What is not included
- Passive skills that raise or lower combat stats.
- Pal Soul enhancements and condensation bonuses.
- Trust and other version-specific progression systems.
- Food, partner skills, equipment, player buffs and world settings.
- Hidden rounding steps or display differences inside the game client.
Because those systems can materially change the final in-game number, this page does not label its output “exact.” Compare the result with your current game version before making a costly breeding, enhancement or dismantling decision.
Why a transparent calculator is useful
A list that claims one Pal is universally stronger can be misleading. HP, attack and defense scale differently, and a high number in one category may be less valuable for a particular role. This calculator lets you change one input at a time. For example, you can hold level and species values constant to see only the effect of Potential, or hold Potential constant to compare the species scaling values of two Pals.
Sources, version and review date
The formulas are based on the community-documented Pal Stats formulas on the Palworld Wiki. Version scope was checked against the official Palworld 1.0 release notes. These are community-derived formulas rather than a formula published by Pocketpair, and game updates may change results. Last reviewed: 6 September 2026. Calculators Arena is not affiliated with Pocketpair.
Related Palworld tools
Use the Palworld Damage Calculator to compare build multipliers, the Palworld Level Calculator for XP planning, and the Palworld Resource Calculator for crafting materials. Our editorial policy explains how calculator assumptions and corrections are handled.
